![]() ![]() ![]() the "Caravansary" – Several of the latest Cherry blossom buildings offers daily medals and many others too – Win some of those and remove Victory Towers accordingly. If you want to maintain a lot of passive medal income you should keep your Victory towers – Else you should aim for winning buildings that has a high payout of daily Medals like e.g. Other players leaves space open and theirby looses out on rewards, ranking points, coins supplies etc. – In any case you will have to adjust your city as you progress – Space is the main challenge of this game and most players never has space enough to place everything that they would like to. Healing time is reduced by guild bonuses.Something similar har been proposed not so long ago with a GB to collect Vicotry and Watchtowers. Therefore, Color Guards are useful early in the game, but eventually lose their effectiveness, especially since great buildings such as the Zeus can give combat bonuses in place of color guards.Ĭolor Guards, along with Rogues, Military Drummers, and Champions have the longest healing times in the game with two hours and 24 minutes to heal one hit point. Using the Color Guard into the Colonial Age is similar to using a Legionnaire from the Iron Age with an attack bonus. After the Iron Age Color Guards lose most of their effectiveness because same age units have much more attack and defense than the Color Guard. This makes them good attackers and defenders up to the EMA. One important thing to note is that Color Guards have no age, and therefore they have the same attack and defense values for every age. ![]() Therefore, having two color guards still gives a 12% bonus. Ĭolor guards have the rally skill which gives a 12% bonus to defense and attack to all friendly units in a battle. ![]() They can be produced in the Color Guard Camp for 150 and 150. This unit has no attack and defense bonuses, but it possesses the special rally skill. The Color Guard is a heavy special military unit released during the 2016 Easter Event. ![]()
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